Kirtonos the Herald
27 base hit · 6 base move speed · 2 health phases
Zone 11 · The Great Ossuary
Five scheduled encounters lead to Darkmaster Gandling. Use the timeline for arrival order, then open any boss for its full action and phase profile.
v0.141.0 Base values Checked 2026-11-05
Zone guide
The Great Ossuary · Zone 11 of 13 · 5 scheduled encounters
No attack here warns in 1 s or less.
This zone records fewer than three build tips, so the list also uses handling notes from the same attack types.
Five bosses in arrival order, each with the attack to watch for: the shortest warning, or the shortest interval when no warning is recorded.
Watch for Changes form at 65% health.
Do the announced job immediately: run to the centre for Headmaster's Office, and read each title the same way. Finish the movement before going back to damage.
Watch for Checkerboard warnings cover half the floor.
Do the announced job immediately: run to the centre for Headmaster's Office, and read each title the same way. Finish the movement before going back to damage.
Watch for Dashes and cleaves alternating half circles.
Do the announced job immediately: run to the centre for Headmaster's Office, and read each title the same way. Finish the movement before going back to damage.
Watch for Rings expand outward with successive warnings.
Do the announced job immediately: run to the centre for Headmaster's Office, and read each title the same way. Finish the movement before going back to damage.
Watch for Move into the central safe square during Headmaster’s Office.
Do the announced job immediately: run to the centre for Headmaster's Office, and read each title the same way. Finish the movement before going back to damage.
The three safest first-clear grades in the site's class ranking.
Based on the site's first-clear class ranking, not zone-specific testing.
Gates of Ahn'Qiraj · Defeat Darkmaster Gandling in Scholomance
Times start when the run begins. Arrival starts the encounter; it does not count as a clear.
Compare each encounter's warning types before entering the run.
27 base hit · 6 base move speed · 2 health phases
35 base hit · 6 base move speed · 1 health phase
44 base hit · 6 base move speed
52 base hit · 6 base move speed
64 base hit · 6 base move speed · 1 health phase
Each encounter is tied to the equipment records that name it as a drop source.
Base stats and attack parameters can change with difficulty, party size, progress and later game updates. This page records the v0.141.0 data checked on 2026-11-05.