Cleave
Starting skillStrikes up to 3 enemies within 7 yd for 66 Physical damage each. Bosses and elites are targeted first.
| Stat | Common | Legendary |
|---|
| Damage | 66 | 96 |
|---|
| Targets | 3 | 3 |
|---|
| Cooldown | 2.1 sec | 2.1 sec |
|---|
| Range | 7 yd | 7 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets.
Whirlwind
Hits every enemy within 8 yd of you for 34 Physical damage.
| Stat | Common | Legendary |
|---|
| Damage | 34 | 49 |
|---|
| Cooldown | 6.3 sec | 6.3 sec |
|---|
| Radius | 8 yd | 8 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Area.
Thunder Clap
Hits every enemy within 10 yd of you for 15 Physical damage. Slows them by 50% for 3 sec.
| Stat | Common | Legendary |
|---|
| Damage | 15 | 21 |
|---|
| Cooldown | 7 sec | 7 sec |
|---|
| Radius | 10 yd | 10 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Area.
Mortal Strike
Strikes the nearest enemy within 7 yd for 191 Physical damage. Bosses and elites are targeted first.
| Stat | Common | Legendary |
|---|
| Damage | 191 | 279 |
|---|
| Targets | 1 | 1 |
|---|
| Cooldown | 4.2 sec | 4.2 sec |
|---|
| Range | 7 yd | 7 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets.
Execute
Strikes an enemy within 10 yd for 164 Physical damage, doubled to 328 against an enemy below 30% health. Bosses and elites are targeted first, then the most wounded below 30% health.
| Stat | Common | Legendary |
|---|
| Damage | 164 | 239 |
|---|
| Targets | 1 | 1 |
|---|
| Cooldown | 3.5 sec | 3.5 sec |
|---|
| Conditional damage | 328 | 478 |
|---|
| Range | 10 yd | 10 yd |
|---|
Upgrade cards improve: Damage, Cooldown.
Demoralizing Shout
Hits every enemy within 14 yd of you for 5.6 Physical damage. Enemies hit deal 35% less damage for 6 sec.
| Stat | Common | Legendary |
|---|
| Damage | 5.6 | 8.2 |
|---|
| Cooldown | 14 sec | 14 sec |
|---|
| Radius | 14 yd | 14 yd |
|---|
Upgrade cards improve: Cooldown, Area.
Battle Shout
Increases all your damage by 40% for 11 sec. Cast once enemies are within 30 yd.
| Stat | Common | Legendary |
|---|
| Duration | 11 sec | 11 sec |
|---|
| Bonus | 40% | 40% |
|---|
| Cooldown | 22 sec | 19 sec |
|---|
Upgrade cards improve: Cooldown, Duration.
Bloodthirst
Strikes the nearest enemy within 7 yd for 123 Physical damage. Bosses and elites are targeted first. Heals you for 50% of the damage dealt.
| Stat | Common | Legendary |
|---|
| Damage | 123 | 180 |
|---|
| Targets | 1 | 1 |
|---|
| Cooldown | 5.6 sec | 5.6 sec |
|---|
| Range | 7 yd | 7 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets.
Rend
Afflicts the 3 healthiest enemies within 8 yd that are not already afflicted: 153 Physical damage over 7 sec, in 7 ticks. Bosses and elites are targeted first.
| Stat | Common | Legendary |
|---|
| Total damage | 153 | 223 |
|---|
| Targets | 3 | 3 |
|---|
| Duration | 7 sec | 7 sec |
|---|
| Ticks | 7 | 7 |
|---|
| Cooldown | 4.2 sec | 4.2 sec |
|---|
| Range | 8 yd | 8 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets, Duration.
Shield Slam
Strikes up to 2 enemies within 7 yd for 210 Physical damage each. Bosses and elites are targeted first. Stuns them for 1.5 sec; bosses for a quarter as long.
| Stat | Common | Legendary |
|---|
| Damage | 210 | 307 |
|---|
| Targets | 2 | 2 |
|---|
| Cooldown | 8.4 sec | 8.4 sec |
|---|
| Range | 7 yd | 7 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets.
Bloodrage
Each of your hits fills 2 rage, at most 10 a second. At 100 rage you erupt, dealing 203 Physical damage to every enemy within 9 yd, at most once every 10 sec. Rage drains when you stop fighting.
| Stat | Common | Legendary |
|---|
| Damage | 203 | 296 |
|---|
| Trigger interval | 10 sec | 10 sec |
|---|
| Resource per second | 10 | 10 |
|---|
| Radius | 9 yd | 9 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Area.