Azeroth Survivors Build Planner & Talent Calculator
Plan all nine classes: 51 talent points and six skills, then share one link.
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Class directory
All nine classes at a glance
Each card shows the class type, starting ability and our grade for both a safe first clear and a fast endgame clear. The grades are editorial guidance, not controlled DPS measurements.
Hunter
Ranged
Starts with Auto Shot
A flexible ranged damage dealer with a free pet and one of the cleanest endgame plans.
Class build guideWarlock
Ranged
Starts with Shadow Bolt
A damage-over-time class that trades a slow opening for one of the strongest late-run engines.
Class build guideMage
Ranged
Starts with Fireball
The fastest and most explosive caster, with the least room for mistakes.
Class build guidePaladin
Melee
Starts with Consecration
The safest first-clear class, built around shields, healing and a one-time death save.
Class build guideWarrior
Melee
Starts with Cleave
The sturdiest melee class, with straightforward cleave and a low-aim damage plan.
Class build guideShaman
Hybrid
Starts with Lightning Bolt
A flexible hybrid that can build around Chain Lightning, totems or melee procs.
Class build guidePriest
Ranged
Starts with Smite
A safe, sustain-focused caster whose strength is surviving long enough to finish.
Class build guideDruid
Hybrid
Starts with Wrath
A forgiving first-clear hybrid with healing, roots and several distinct forms.
Class build guideRogue
Melee
Starts with Sinister Strike
A fast melee burst specialist with a high ceiling and a very small margin for error.
Class build guideThe class grades are maintained for v0.139.0. Open the full Azeroth Survivors tier list for the reasoning behind each grade.
Choose a class
How to choose a class
Start with the job you actually need the class to do. A first clear rewards recovery and defensive margin; an endgame run rewards speed and pattern knowledge.
First clear: play it safe
Paladin is the safest default: shields, self-healing, stuns and a one-time death save create room to recover. Druid is the other forgiving pick, with roots, Rejuvenation and forms that add health or melee pressure. Both trade some clear speed for stability.
Endgame: clear faster
Mage has the fastest pack-clearing tools but the smallest mistake budget. Hunter keeps range and lets a pet take pressure while its single-target damage stays excellent. Warlock is the patient alternative: slower to start, then one of the strongest late-run engines.
Melee with margin
Warrior is the most dependable melee class: high health, Cleave, Whirlwind and a straightforward damage plan. Rogue is the opposite bet, with faster attacks and stronger elite burst but the least room for a mistake.
What one grade cannot settle: a class can be excellent for a first clear and only average for farming. Read the two grades together and choose the job that matches your next run. See the full independent tier list.
Patch history
Recent class changes
The latest balance changes, followed by the two newest updates that did not alter class power. Values are summarized for the current v0.139.0 guide and are not a replacement for the version shown in game.
v0.139.0 · Engine and add-on update
- Reviewed spell, talent, equipment and boss values were unchanged.
- No class balance changes.
v0.138.0 · Add-on combat text only
- The update touched add-on combat text.
- No class changes.
v0.137.0 · Shaman Enhancement pass
- Rockbiter cooldown moved from 1.9 to 2.2 seconds.
- Stormbound Echoes now grants Stormstrike at the start of a run.
- Stormguard grants 3-15% damage reduction while Lightning Shield is active, still under the 60% cap.
- Elemental Sunder adds 10% Fire and Nature damage for four seconds after a hit.
- Resonant Shocks makes each Shock hit up to three extra targets; Flametongue uses proc rules and Frostbrand procs twice as often.
- Flurry returns 6/12/18% cooldown recovery.
v0.135.0 · Shaman range and cooldown buffs
- Rockbiter range moved from 5 to 10 yards, base cooldown from 2.5 to 1.9 seconds, and damage rose 10%.
- Stormstrike range moved from 6 to 10 yards and cooldown from 9.8 to 8.5 seconds.
- Earthen Bulwark now gives 2-10% damage reduction with an enemy within 7 yards, counted against the armor cap.
v0.134.0 · Shaman Stormstrike, Mage barrier cap
- Shaman gains Stormstrike and loses Call of Flame; four weapon and durability effects use new proc rules.
- Stormbound Echoes can retrigger, and Shaman necklaces were reworked.
- Mage Ice Barrier is capped at 100% maximum health, and recasting no longer stacks the remaining absorb.
v0.132.0 · Mage Arcane Power fix
- Arcane Power can keep chaining above 100% Echo, removing the drop from nearly five casts to two.
- A two-player co-op issue that caused excess damage was also fixed.
v0.130.1 · Race balance for every class
- Human Spirit experience bonus moved from 10% to 20%.
- Dwarf Stoneform shield changed from 30% maximum health every 45 seconds to 45% every 30 seconds.
v0.129.0 · Warlock pact and DoT haste
- Pact of the Annihilan became Pact of the Nathrezim, summons a Dread Lord and is mutually exclusive with Butcher.
- Seal of the Damned DoT haste cap moved from 40% to 100%.
Azeroth Survivors FAQ
Short answers about the planner, tier list and current game version.
Where can I play Azeroth Survivors?
The game is free to play in a browser and is made by Aethus. This site is a separate, fan-made planning resource.
What browser do I need?
A browser that supports WebGPU. There is nothing to install: the game runs in the browser.
Is there an official tier list?
No. There is no official class ranking, public win rate or equal-gear DPS benchmark. Our tier list is an editorial guide that separates first-clear safety from endgame clear speed.
Are the tier lists a player vote?
No. The grades are our editorial judgement, not a poll. They combine what each class kit does, how forgiving it is and how well its damage tools fit the two jobs being compared.
Where are game updates posted?
This site keeps a dated class-change summary. For the current game state, the version shown inside the game is always authoritative.
What version is the game on?
0.139.0, released 2026-11-02. It was an engine and add-on update, and the patch notes say reviewed spell, talent, equipment and boss values were unchanged, so there were no class balance changes. 0.138.0 the day before was also class-neutral.
Are the planner numbers exact?
The planner uses the skill and talent values checked for v0.139.0 on 2026-11-02. It enforces 51 talent points, tier requirements, full-rank prerequisites and the two mutually exclusive Demonology picks. Small client-side differences can still exist, so use the values shown in game when a choice is close.
How many classes are there?
Nine: Hunter, Warlock, Mage, Paladin, Warrior, Shaman, Priest, Druid and Rogue. Each starts with a different ability, listed on the class cards above.