Boss guide
How to beat Kirtonos the Herald
Scholomance · Encounter 1 · 4:00 · 8,480 base HP
When it arrives
Arrives at 4:00 as encounter 1 of 5 in Scholomance.
Boss yell“Who dares call me from the shadows?”
Attack timeline
2 recorded actions for this boss, in data order. Values are stored base client parameters.
1 Changes form at 65% health.
Scripted mechanicIn-game text“Kirtonos the Herald calls you to the Headmaster's Office. To the centre!”
A scripted event announced in the game, such as "the boss calls you to the Headmaster's Office. To the centre!". Other titles in the data are not announced in the client text.
How to handle: Do the announced job immediately: run to the centre for Headmaster's Office, and read each title the same way. Finish the movement before going back to damage.
2 Below 30% health, alternates forms on a fixed rhythm.
Scripted mechanicIn-game text“Kirtonos the Herald calls you to the Headmaster's Office. To the centre!”
A scripted event announced in the game, such as "the boss calls you to the Headmaster's Office. To the centre!". Other titles in the data are not announced in the client text.
How to handle: Do the announced job immediately: run to the centre for Headmaster's Office, and read each title the same way. Finish the movement before going back to damage.
Phase changes
Below 65% health · one trigger
- Changes form Form change
The boss changes form at set health thresholds; the data records 65% on Kirtonos and below 30% for the rhythm phase, but not what each form changes.
How to handle: Treat the threshold as a reset: stop your rotation, re-read the boss's new telegraphs, and reposition before committing damage again.
Inferred from game data — not yet verified in game
Below 30% health
- Alternates forms on a fixed rhythm Form rhythm
The boss alternates forms on a fixed rhythm, with no interval or warning in the data. The title states the pattern but not the timing.
How to handle: Learn the order of the forms and pre-position before each swap. Do not wait for a cast bar; the data records no telegraph.
Inferred from game data — not yet verified in game
How to fight it
Up to three actions, taken from the timing data: shortest warning, shortest interval, then the first new phase action.
- 1At 65% health Changes form
Treat the threshold as a reset: stop your rotation, re-read the boss's new telegraphs, and reposition before committing damage again.
Inferred from game data — not yet verified in game
Suggested build focus
Build tips recorded for this boss's attack types.
- Keep one movement cooldown for scripted transitions.
Based on the site's first-clear class ranking, not zone-specific testing.
Attacks and hazards
Changes form at 65% health.
mechanicWatch the warning marker and preserve an escape route.
Below 30% health, alternates forms on a fixed rhythm.
mechanicWatch the warning marker and preserve an escape route.
Health phases
Thresholds are base client values; difficulty and run scaling can change the encounter.
Below 65% health · one trigger
Changes form
form changeWatch the warning marker and preserve an escape route.
Below 30% health
Alternates forms on a fixed rhythm
form rhythmWatch the warning marker and preserve an escape route.
Mechanics can scale with difficulty, party size and later patches. The values above are stored base client parameters, not measured cast times.
Class loot
Warrior
- Helm of Heroism head · Tier 0.5 · 25%
- Spaulders of Heroism shoulders · Tier 0.5 · 25%
Paladin
- Soulforge Helm head · Tier 0.5 · 25%
- Soulforge Spaulders shoulders · Tier 0.5 · 25%
Hunter
- Beastmaster's Cap head · Tier 0.5 · 25%
- Beastmaster's Mantle shoulders · Tier 0.5 · 25%
Rogue
- Darkmantle Cap head · Tier 0.5 · 25%
- Darkmantle Spaulders shoulders · Tier 0.5 · 25%
Priest
- Virtuous Crown head · Tier 0.5 · 25%
- Virtuous Mantle shoulders · Tier 0.5 · 25%
Shaman
- Coif of The Five Thunders head · Tier 0.5 · 25%
- Pauldrons of The Five Thunders shoulders · Tier 0.5 · 25%
Mage
- Sorcerer's Crown head · Tier 0.5 · 25%
- Sorcerer's Mantle shoulders · Tier 0.5 · 25%
Warlock
- Deathmist Mantle shoulders · Tier 0.5 · 25%
- Deathmist Mask head · Tier 0.5 · 25%
Druid
- Feralheart Cowl head · Tier 0.5 · 25%
- Feralheart Spaulders shoulders · Tier 0.5 · 25%