Shadow Bolt
Starting skillStrikes the nearest enemy within 30 yd for 48 Shadow damage. Bosses and elites are targeted first.
| Stat | Common | Legendary |
|---|
| Damage | 48 | 69 |
|---|
| Targets | 1 | 1 |
|---|
| Cooldown | 2 sec | 2 sec |
|---|
| Range | 30 yd | 30 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets.
Corruption
Afflicts the 2 healthiest enemies within 30 yd that are not already afflicted: 122 Shadow damage over 8 sec, in 8 ticks. Bosses and elites are targeted first.
| Stat | Common | Legendary |
|---|
| Total damage | 122 | 179 |
|---|
| Targets | 2 | 2 |
|---|
| Duration | 8 sec | 8 sec |
|---|
| Ticks | 8 | 8 |
|---|
| Cooldown | 2 sec | 2 sec |
|---|
| Range | 30 yd | 30 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets, Duration.
Immolate
Afflicts the healthiest enemy within 30 yd that are not already afflicted: 135 Fire damage over 7 sec, in 7 ticks. Bosses and elites are targeted first.
| Stat | Common | Legendary |
|---|
| Total damage | 135 | 197 |
|---|
| Targets | 1 | 1 |
|---|
| Duration | 7 sec | 7 sec |
|---|
| Ticks | 7 | 7 |
|---|
| Cooldown | 3.5 sec | 3.5 sec |
|---|
| Range | 30 yd | 30 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets, Duration.
Curse of Agony
Afflicts the 3 healthiest enemies within 30 yd that are not already afflicted: 203 Shadow damage over 13 sec, in 13 ticks. Bosses and elites are targeted first.
| Stat | Common | Legendary |
|---|
| Total damage | 203 | 296 |
|---|
| Targets | 3 | 3 |
|---|
| Duration | 13 sec | 13 sec |
|---|
| Ticks | 13 | 13 |
|---|
| Cooldown | 4.2 sec | 4.2 sec |
|---|
| Range | 30 yd | 30 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets, Duration.
Rain of Fire
Lands on the thickest group of enemies within 30 yd: every enemy within 8 yd of that spot takes 9.2 Fire damage every 1.9 sec for 11 sec, 55 in all.
| Stat | Common | Legendary |
|---|
| Damage | 9.2 | 13 |
|---|
| Total damage | 55 | 81 |
|---|
| Duration | 11 sec | 11 sec |
|---|
| Tick interval | 1.9 sec | 1.9 sec |
|---|
| Cooldown | 11 sec | 11 sec |
|---|
| Range | 30 yd | 30 yd |
|---|
| Radius | 8 yd | 8 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Area, Duration.
Hellfire
Hits every enemy within 7 yd of you for 8.4 Fire damage.
| Stat | Common | Legendary |
|---|
| Damage | 8.4 | 12 |
|---|
| Cooldown | 2.1 sec | 2.1 sec |
|---|
| Radius | 7 yd | 7 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Area.
Death Coil
Strikes the nearest enemy within 25 yd for 105 Shadow damage. Bosses and elites are targeted first. Heals you for all the damage dealt.
| Stat | Common | Legendary |
|---|
| Damage | 105 | 153 |
|---|
| Targets | 1 | 1 |
|---|
| Cooldown | 8.4 sec | 8.4 sec |
|---|
| Range | 25 yd | 25 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets.
Searing Pain
Strikes a random enemy within 26 yd for 70 Fire damage.
| Stat | Common | Legendary |
|---|
| Damage | 70 | 102 |
|---|
| Missiles | 1 | 1 |
|---|
| Cooldown | 2.2 sec | 2.2 sec |
|---|
| Range | 26 yd | 26 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets.
Drain Life
Afflicts the healthiest enemy within 22 yd that are not already afflicted: 113 Shadow damage over 4 sec, in 4 ticks. Bosses and elites are targeted first. Heals you for 60% of the damage dealt.
| Stat | Common | Legendary |
|---|
| Total damage | 113 | 165 |
|---|
| Targets | 1 | 1 |
|---|
| Duration | 4 sec | 4 sec |
|---|
| Ticks | 4 | 4 |
|---|
| Cooldown | 5.6 sec | 5.6 sec |
|---|
| Range | 22 yd | 22 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets, Duration.
Fear
Strikes the 3 nearest enemies within 20 yd for 7.7 Shadow damage each. Bosses and elites are targeted first. They flee for 4 sec. Bosses are unaffected.
| Stat | Common | Legendary |
|---|
| Damage | 7.7 | 11 |
|---|
| Targets | 3 | 3 |
|---|
| Cooldown | 8.4 sec | 8.4 sec |
|---|
| Range | 20 yd | 20 yd |
|---|
Upgrade cards improve: Cooldown, Targets.
Soulfire
Your kills gather soul shards, at most one every 1.2 sec. At 5 shards a free Soulfire strikes the toughest enemy within 35 yd for 840 Fire damage.
| Stat | Common | Legendary |
|---|
| Damage | 840 | 1226 |
|---|
| Targets | 1 | 1 |
|---|
| Resource interval | 1.2 sec | 1.2 sec |
|---|
| Range | 35 yd | 35 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets.
Demonic Empowerment
Your demons deal 40% more damage for 11 sec. Cast once enemies are within 30 yd and a demon fights for you.
Note: Requires a qualifying active summon.
| Stat | Common | Legendary |
|---|
| Duration | 11 sec | 11 sec |
|---|
| Bonus | 40% | 40% |
|---|
| Cooldown | 22 sec | 19 sec |
|---|
Upgrade cards improve: Cooldown, Duration.