Wrath
Starting skillStrikes the 2 nearest enemies within 30 yd for 52 Nature damage each. Bosses and elites are targeted first.
| Stat | Common | Legendary |
|---|
| Damage | 52 | 77 |
|---|
| Targets | 2 | 2 |
|---|
| Cooldown | 1.7 sec | 1.7 sec |
|---|
| Range | 30 yd | 30 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets.
Moonfire
Afflicts the 3 healthiest enemies within 30 yd that are not already afflicted: 140 Arcane damage over 7 sec, in 7 ticks. Bosses and elites are targeted first.
| Stat | Common | Legendary |
|---|
| Total damage | 140 | 205 |
|---|
| Targets | 3 | 3 |
|---|
| Duration | 7 sec | 7 sec |
|---|
| Ticks | 7 | 7 |
|---|
| Cooldown | 2.5 sec | 2.5 sec |
|---|
| Range | 30 yd | 30 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets, Duration.
Starfire
Strikes the nearest enemy within 32 yd for 190 Arcane damage. Bosses and elites are targeted first.
| Stat | Common | Legendary |
|---|
| Damage | 190 | 278 |
|---|
| Targets | 1 | 1 |
|---|
| Cooldown | 6.3 sec | 6.3 sec |
|---|
| Range | 32 yd | 32 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets.
Hurricane
Lands on the thickest group of enemies within 28 yd: every enemy within 10 yd of that spot takes 6 Nature damage every 1 sec for 11 sec, 66 in all. Slows them by 40% for 1.5 sec.
| Stat | Common | Legendary |
|---|
| Damage | 6 | 8.8 |
|---|
| Total damage | 66 | 97 |
|---|
| Duration | 11 sec | 11 sec |
|---|
| Tick interval | 1 sec | 1 sec |
|---|
| Cooldown | 13 sec | 13 sec |
|---|
| Range | 28 yd | 28 yd |
|---|
| Radius | 10 yd | 10 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Area, Duration.
Insect Swarm
Afflicts the 3 healthiest enemies within 28 yd that are not already afflicted: 135 Nature damage over 8 sec, in 8 ticks. Bosses and elites are targeted first. Enemies hit deal 15% less damage for 12 sec.
| Stat | Common | Legendary |
|---|
| Total damage | 135 | 197 |
|---|
| Targets | 3 | 3 |
|---|
| Duration | 8 sec | 8 sec |
|---|
| Ticks | 8 | 8 |
|---|
| Cooldown | 3.5 sec | 3.5 sec |
|---|
| Range | 28 yd | 28 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets, Duration.
Entangling Roots
Strikes the 3 nearest enemies within 25 yd for 40 Nature damage each. Bosses and elites are targeted first. Roots them for 3 sec; bosses for a quarter as long.
| Stat | Common | Legendary |
|---|
| Damage | 40 | 58 |
|---|
| Targets | 3 | 3 |
|---|
| Cooldown | 7 sec | 7 sec |
|---|
| Range | 25 yd | 25 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Targets.
Rejuvenation
Heals you for 86, 42% of your max health, over 17 sec. Cast when you fall below 85% health.
| Stat | Common | Legendary |
|---|
| Healing | 86 | 104 |
|---|
| Max health share | 42% | 51% |
|---|
| Duration | 17 sec | 17 sec |
|---|
| Cooldown | 11 sec | 11 sec |
|---|
Upgrade cards improve: Healing, Cooldown.
Regrowth
Heals you for 121, 59% of your max health, at once. Cast when you fall below 85% health.
| Stat | Common | Legendary |
|---|
| Healing | 121 | 146 |
|---|
| Max health share | 59% | 71% |
|---|
| Cooldown | 20 sec | 20 sec |
|---|
Upgrade cards improve: Healing, Cooldown.
Thorns
For 28 sec, enemies that hit you in melee take 24 damage. Cast once enemies are within 30 yd.
| Stat | Common | Legendary |
|---|
| Damage | 24 | 35 |
|---|
| Duration | 28 sec | 28 sec |
|---|
| Cooldown | 28 sec | 28 sec |
|---|
Upgrade cards improve: Damage.
Swipe
Hits every enemy within 7 yd of you for 18 Physical damage.
| Stat | Common | Legendary |
|---|
| Damage | 18 | 26 |
|---|
| Cooldown | 4.2 sec | 4.2 sec |
|---|
| Radius | 7 yd | 7 yd |
|---|
Upgrade cards improve: Damage, Cooldown, Area.
Faerie Fire
Marks the nearest enemy within 30 yd, a boss or an elite first. Your hits on a marked enemy arc 80% of their damage, up to 280, as Nature damage to the 2 enemies nearest it within 8 yd, at most 4 times a second for each mark. When a marked enemy dies, its mark moves to one nearby.
| Stat | Common | Legendary |
|---|
| Damage cap | 280 | 409 |
|---|
| Targets | 2 | 2 |
|---|
| Damage share | 80% | 97% |
|---|
| Trigger rate cap | 4 | 4 |
|---|
| Range | 30 yd | 30 yd |
|---|
| Radius | 8 yd | 8 yd |
|---|
Upgrade cards improve: Damage, Targets, Area.
Shred
Strikes the nearest enemy within 7 yd for 147 Physical damage. Bosses and elites are targeted first.
| Stat | Common | Legendary |
|---|
| Damage | 147 | 215 |
|---|
| Targets | 1 | 1 |
|---|
| Cooldown | 2.8 sec | 2.8 sec |
|---|
| Range | 7 yd | 7 yd |
|---|
Upgrade cards improve: Damage, Cooldown.