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Scholomance · Final boss · 20:00

Darkmaster Gandling

Final encounter in Scholomance. Base health 60,870.

Azeroth Survivors v0.141.0 · Checked 2026-11-05

Boss guide

How to beat Darkmaster Gandling

Scholomance · Final encounter · 20:00 · 60,870 base HP

When it arrives

Arrives at 20:00 as the final encounter in Scholomance.

Boss yell“School is in session. Class dismissed.”

Previous encounter · 16:00 ← Lord Alexei Barov Next encounter None · final in the zone

Attack timeline

3 recorded actions for this boss, in data order. Values are stored base client parameters.

  1. 1 Move into the central safe square during Headmaster’s Office.

    Scripted mechanic

    In-game text“Darkmaster Gandling calls you to the Headmaster's Office. To the centre!”

    A scripted event announced in the game, such as "the boss calls you to the Headmaster's Office. To the centre!". Other titles in the data are not announced in the client text.

    How to handle: Do the announced job immediately: run to the centre for Headmaster's Office, and read each title the same way. Finish the movement before going back to damage.

  2. 2 Class Dismissed forms four bands with three safe gaps.

    Scripted mechanic

    In-game text“Darkmaster Gandling calls you to the Headmaster's Office. To the centre!”

    A scripted event announced in the game, such as "the boss calls you to the Headmaster's Office. To the centre!". Other titles in the data are not announced in the client text.

    How to handle: Do the announced job immediately: run to the centre for Headmaster's Office, and read each title the same way. Finish the movement before going back to damage.

  3. 3 At 35% health, cross the dividing line as The Last Examination burns each half in sequence.

    Scripted mechanic

    In-game text“Darkmaster Gandling calls you to the Headmaster's Office. To the centre!”

    A scripted event announced in the game, such as "the boss calls you to the Headmaster's Office. To the centre!". Other titles in the data are not announced in the client text.

    How to handle: Do the announced job immediately: run to the centre for Headmaster's Office, and read each title the same way. Finish the movement before going back to damage.

Phase changes

  1. Below 35% health · one trigger

    • The Last Examination burns each half in sequence Room sequence

      The room is split and each half burns in sequence; the game calls "the boss calls The Last Examination. To the line!". The data gives no timing or damage value.

      How to handle: Cross to the dividing line when the call comes and stand in the half that is not burning; cross only after the active half finishes. Do not cross through the burning half.

How to fight it

Up to three actions, taken from the timing data: shortest warning, shortest interval, then the first new phase action.

  1. 1
    At 35% health The Last Examination burns each half in sequence

    Cross to the dividing line when the call comes and stand in the half that is not burning; cross only after the active half finishes. Do not cross through the burning half.

Suggested build focus

Build tips recorded for this boss's attack types.

  • Keep one movement cooldown for scripted transitions.

Based on the site's first-clear class ranking, not zone-specific testing.

Attacks and hazards

Move into the central safe square during Headmaster’s Office.

mechanic

Watch the warning marker and preserve an escape route.

Class Dismissed forms four bands with three safe gaps.

mechanic

Watch the warning marker and preserve an escape route.

At 35% health, cross the dividing line as The Last Examination burns each half in sequence.

mechanic

Watch the warning marker and preserve an escape route.

Health phases

Thresholds are base client values; difficulty and run scaling can change the encounter.

Below 35% health · one trigger

The Last Examination burns each half in sequence

room sequence

Watch the warning marker and preserve an escape route.

Mechanics can scale with difficulty, party size and later patches. The values above are stored base client parameters, not measured cast times.

Class loot

Other encounters in Scholomance