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Zone 03 · The Burning Legion

Warsong Gulch

Five scheduled encounters lead to Lord Kazzak. Use the timeline for arrival order, then open any boss for its full action and phase profile.

v0.141.0 Base values Checked 2026-11-05

Zone guide

How to clear Warsong Gulch

The Burning Legion · Zone 3 of 13 · 5 scheduled encounters

Before you enter

Unlock
Defeat Morbent Fel in Duskwood
Arrival window
03:00 – 16:00
Bosses
5

New in this zone

  • Triggered circles Clear the first circle immediately and keep moving for the next two; the 1.8 s warning covers the set, not each circle. Do not return to the first spot until the chain ends. Inferred from game data — not yet verified in game
  • Player bomb Run into the add pack or the boss's horde as soon as the bomb drops, and keep moving until it detonates. Do not carry it away from the enemies; the point is to detonate it among them.
  • Crossing lines Stand in a gap between the lines and move only after the warning resolves. Do not try to cross both lines at the intersection. Inferred from game data — not yet verified in game

Fastest warnings

No attack here warns in 1 s or less.

Preparation tips

  • Keep moving through the set; a stationary rotation loses the whole chain. Inferred from game data — not yet verified in game
  • Wider area coverage helps, but the main need is a clear exit lane and a movement speed boost.
  • Area damage pays for itself here: one clear per wave beats single-target cleanup.
  • A short dash helps you step away from the pack without dropping damage.
  • A movement-speed item or dash makes the gap between volleys much safer.

Preparation tips are collected from the build tips recorded for this zone's attack types.

Encounter order

Five bosses in arrival order, each with the attack to watch for: the shortest warning, or the shortest interval when no warning is recorded.

  1. 03:00 Doomguard Commander 3,600 HP

    Watch for Triggered circles — 1.8 s warning
    Clear the first circle immediately and keep moving for the next two; the 1.8 s warning covers the set, not each circle. Do not return to the first spot until the chain ends. Inferred from game data — not yet verified in game

  2. 06:00 Mannoroth's Herald 9,000 HP

    Watch for Circle around the boss — 1.3 s warning
    When the warning appears, step out of the area around the boss and wait for the hit before re-entering melee. A 7 s cycle leaves little time to finish a long cast.

  3. 09:00 Varimathras 17,000 HP

    Watch for Delayed blast — 3 s warning
    Leave the marked area as soon as the warning appears and keep walking until it detonates. Do not stop at the border: without a recorded radius, assume the whole mark is hot. Inferred from game data — not yet verified in game

  4. 12:00 Lord Hel'nurath 28,000 HP

    Watch for Frontal cone — 1.4 s warning
    Use the warning to step through the boss's side or behind it; walking straight back keeps you in the cone longer. Re-enter after the telegraph resolves. Inferred from game data — not yet verified in game

  5. 16:00 Lord Kazzak 52,500 HP

    Watch for Frontal cone — 2 s warning
    Use the warning to step through the boss's side or behind it; walking straight back keeps you in the cone longer. Re-enter after the telegraph resolves. Inferred from game data — not yet verified in game

Suggested classes

The three safest first-clear grades in the site's class ranking.

Based on the site's first-clear class ranking, not zone-specific testing.

Next zone

Un'Goro Crater · Defeat Lord Kazzak in Warsong Gulch

First boss health
Ravasaur Matriarch has the same base health as Doomguard Commander (3,600 vs 3,600).
Final boss health
King Mosh has the same base health as Lord Kazzak (52,500 vs 52,500).

Attack types new in Un'Goro Crater

Frontal lineExpanding ringsSafe inner circleCircle grid
Unlock
Defeat Morbent Fel in Duskwood
Final boss
Lord Kazzak · 16:00
Encounter themes
Imps · felhounds · satyrs
Next zone
Un'Goro Crater

Boss arrival timeline

Times start when the run begins. Arrival starts the encounter; it does not count as a clear.

All 65 bosses

Boss pressure map

Compare each encounter's warning types before entering the run.

03:00 · Encounter 1

Doomguard Commander

3,600 HP
Triggered circlesScattered circlesSummon

22 base hit · 5.5 base move speed

06:00 · Encounter 2

Mannoroth's Herald

9,000 HP
Projectile volleyCircle around the bossSpawned objectsSummon

30 base hit · 6 base move speed

09:00 · Encounter 3

Varimathras

17,000 HP
Delayed blastBomb on the playerChargeSummon

38 base hit · 6.2 base move speed

12:00 · Encounter 4

Lord Hel'nurath

28,000 HP
Projectile volleyFrontal coneAction sequenceSummon

46 base hit · 6.2 base move speed

16:00 · Final boss

Lord Kazzak

52,500 HP
Projectile volleyFrontal coneScattered circlesBomb on the playerSummon

54 base hit · 6 base move speed · 1 health phase

Loot linked to this zone

Each encounter is tied to the equipment records that name it as a drop source.

Search equipment

Base stats and attack parameters can change with difficulty, party size, progress and later game updates. This page records the v0.141.0 data checked on 2026-11-05.