Boss guide
How to beat Naraxis
Duskwood · Encounter 1 · 03:00 · 3,600 base HP
When it arrives
Arrives at 03:00 as encounter 1 of 5 in Duskwood.
Boss yell“Naraxis drops from the branches!”
Attack timeline
4 recorded actions for this boss, in data order. Values are stored base client parameters.
1 Circle around the boss
Boss-centered circleIn-game text“Lava wells up around Naraxis!”
A hazard centred on the boss: the game warns "Lava wells up around the boss!" or "the boss pounds the ground!", then the marked area around it resolves. The data adds a 1.3 s warning and a 7-12 s cycle.
- Interval
- 8 s
- Warning
- 1.3 s
How to handle: When the warning appears, step out of the area around the boss and wait for the hit before re-entering melee. A 7 s cycle leaves little time to finish a long cast.
2 Scattered circles
In-game text“Naraxis calls down meteors!”
Several ground circles land at once; the game warns "the boss calls down meteors!". The data records 3-8 circles, a 1.4-2.8 s warning and a 7-13 s cycle.
- Interval
- 10 s
- Warning
- 1.6 s
How to handle: Find the largest gap before the warning ends and commit to it; do not weave between circles at the last moment. With eight circles, move early rather than react.
3 Spawned objects
In-game text“Destroy them before they hatch!”
The boss spawns objects; the game says "Destroy them before they hatch!" and, once a ward is active, "the boss is healed by its wards! Destroy them!" or "the boss is shielded by its wards! Destroy them!".
- Interval
- 17 s
How to handle: Switch to the objects before the next set lands; at three at a time they accumulate faster than a single-target build can remove them. Do not ignore them to focus the boss.
4 Summon
Add waveIn-game text“Minions, to me!”
The boss calls in a wave of adds; the game announces it with "Minions, to me!" or "A pack hunts you!". The data records 4-14 adds on a 10-16 s cycle.
- Interval
- 15 s
How to handle: Clear the pack before the next summon lands; at 14 adds a single-target build falls behind. Keep moving so the new adds do not surround you while you finish the last wave.
Phase changes
No health phases recorded for this boss.
How to fight it
Up to three actions, taken from the timing data: shortest warning, shortest interval, then the first new phase action.
- 1Shortest warning (1.3 s) Circle around the boss
When the warning appears, step out of the area around the boss and wait for the hit before re-entering melee. A 7 s cycle leaves little time to finish a long cast.
Suggested build focus
Build tips recorded for this boss's attack types.
- Melee builds need a movement plan here; ranged builds can keep uptime from outside the circle.
- Wider area coverage helps, but the main need is a clear exit lane and a movement speed boost.
- Area damage or a cleave makes short work of a set; swap to them as soon as they spawn.
- Area damage pays for itself here: one clear per wave beats single-target cleanup.
Based on the site's first-clear class ranking, not zone-specific testing.
Attacks and hazards
Circle around the boss
boss circle- Base interval
- 8 s
- Warning time
- 1.3 s
Leave the marked area around the boss before it resolves.
Scattered circles
scattered circles- Base interval
- 10 s
- Warning time
- 1.6 s
- Count
- 3
Find the safe gap between the marked zones.
Spawned objects
wards- Base interval
- 17 s
- Count
- 2
Destroy the spawned objects before focusing the boss.
Summon
summon adds- Base interval
- 15 s
- Summons
- 5
Clear the adds without letting them close the exit.
Mechanics can scale with difficulty, party size and later patches. The values above are stored base client parameters, not measured cast times.
Class loot
Warrior
- Recruit's Legplates legs · Common · 60%
Paladin
- Squire's Legplates legs · Common · 60%
Hunter
- Tracker's Legguards legs · Common · 60%
Rogue
- Footpad's Pants legs · Common · 60%
Priest
- Acolyte's Leggings legs · Common · 60%
Shaman
- Primal Legguards legs · Common · 60%
Mage
- Apprentice's Leggings legs · Common · 60%
Warlock
- Novice's Leggings legs · Common · 60%
Druid
- Thicket Pants legs · Common · 60%