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Zone 08 · The Crusade's Last Stand

Scarlet Monastery

Five scheduled encounters lead to High Inquisitor Whitemane. Use the timeline for arrival order, then open any boss for its full action and phase profile.

v0.141.0 Base values Checked 2026-11-05

Zone guide

How to clear Scarlet Monastery

The Crusade's Last Stand · Zone 8 of 13 · 5 scheduled encounters

Before you enter

Unlock
Defeat Hakkar the Soulflayer in Gurubashi Arena
Arrival window
04:00 – 18:00
Bosses
5

New in this zone

  • Shield Keep damage up while the shield is announced and save burst for the window after it drops. The 0.1 s combo gap means the shield can land almost with the next mechanic.

Fastest warnings

Preparation tips

  • Instant movement is worth more than a long defensive cooldown here; the combo punishes standing still between steps. Inferred from game data — not yet verified in game
  • Save a dash for the commit; the charge is easier to dodge sideways than to outrun.
  • Melee builds should circle toward the flank during the warning; ranged builds can strafe out of the wedge. Inferred from game data — not yet verified in game
  • Melee builds need a movement plan here; ranged builds can keep uptime from outside the circle.
  • Area damage pays for itself here: one clear per wave beats single-target cleanup.

Preparation tips are collected from the build tips recorded for this zone's attack types.

Encounter order

Five bosses in arrival order, each with the attack to watch for: the shortest warning, or the shortest interval when no warning is recorded.

  1. 04:00 Houndmaster Loksey 3,900 HP

    Watch for Frontal cone — 1 s warning
    Use the warning to step through the boss's side or behind it; walking straight back keeps you in the cone longer. Re-enter after the telegraph resolves. Inferred from game data — not yet verified in game

  2. 07:00 Arcanist Doan 9,600 HP

    Watch for Circle around the boss — 1.3 s warning
    When the warning appears, step out of the area around the boss and wait for the hit before re-entering melee. A 7 s cycle leaves little time to finish a long cast.

  3. 11:00 Herod 18,500 HP

    Watch for Frontal cone — 0.9 s warning
    Use the warning to step through the boss's side or behind it; walking straight back keeps you in the cone longer. Re-enter after the telegraph resolves. Inferred from game data — not yet verified in game

  4. Watch for Delayed blast — 1 s warning
    Leave the marked area as soon as the warning appears and keep walking until it detonates. Do not stop at the border: without a recorded radius, assume the whole mark is hot. Inferred from game data — not yet verified in game

  5. Watch for Scattered circles — 1.6 s warning
    Find the largest gap before the warning ends and commit to it; do not weave between circles at the last moment. With eight circles, move early rather than react.

Suggested classes

The three safest first-clear grades in the site's class ranking.

Based on the site's first-clear class ranking, not zone-specific testing.

Next zone

Alterac Valley · Defeat High Inquisitor Whitemane in Scarlet Monastery

First boss health
Korrak the Bloodrager has 2.6% more base health than Houndmaster Loksey (4,000 vs 3,900).
Final boss health
Azuregos has 2.6% more base health than High Inquisitor Whitemane (58,500 vs 57,000).

Attack types new in Alterac Valley

Targeted circleSpawned objectsMoving orbsSafe inner circleExpanding rings
Unlock
Defeat Hakkar the Soulflayer in Gurubashi Arena
Final boss
High Inquisitor Whitemane · 18:00
Encounter themes
Scarlet monks · zealots
Next zone
Alterac Valley

Boss arrival timeline

Times start when the run begins. Arrival starts the encounter; it does not count as a clear.

All 65 bosses

Boss pressure map

Compare each encounter's warning types before entering the run.

04:00 · Encounter 1

Houndmaster Loksey

3,900 HP
Action sequenceCircle around the bossSummon

25 base hit · 6.2 base move speed

07:00 · Encounter 2

Arcanist Doan

9,600 HP
Projectile volleyCircle around the bossAction sequenceSummon

33 base hit · 5.6 base move speed · 1 health phase

11:00 · Encounter 3

Herod

18,500 HP
Frontal coneChargePersistent hazardSummon

42 base hit · 6.4 base move speed · 1 health phase

14:00 · Encounter 4

Scarlet Commander Mograine

30,000 HP
ChargeDelayed blastCircle around the bossSummon

48 base hit · 6.2 base move speed · 1 health phase

18:00 · Final boss

High Inquisitor Whitemane

57,000 HP
Projectile volleyCircle gridScattered circlesDelayed blastSummon

58 base hit · 6 base move speed · 1 health phase

Loot linked to this zone

Each encounter is tied to the equipment records that name it as a drop source.

Search equipment

Base stats and attack parameters can change with difficulty, party size, progress and later game updates. This page records the v0.141.0 data checked on 2026-11-05.