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Feralas · Encounter 1 · 04:00

Zevrim Thornhoof

Encounter 1 of 5 in Feralas. Base health 3,800.

Azeroth Survivors v0.141.0 · Checked 2026-11-05

Boss guide

How to beat Zevrim Thornhoof

Feralas · Encounter 1 · 04:00 · 3,800 base HP

When it arrives

Arrives at 04:00 as encounter 1 of 5 in Feralas.

Boss yell“Your blood will feed the forest's corruption!”

Previous encounter None · first in the zone Next encounter · 07:00 Alzzin the Wildshaper →

Attack timeline

4 recorded actions for this boss, in data order. Values are stored base client parameters.

  1. 1 Projectile volley

    In-game text“Zevrim Thornhoof hurls axes across the field!”

    The boss throws a volley across the field; the game warns "the boss hurls axes across the field!". The data records 5-9 projectiles every 4.5-6 s.

    Interval
    5 s

    How to handle: Strafe between the gaps instead of backing away, and change direction only after a projectile passes. With a 4.5 s cycle there is no safe standing window.

  2. 2 Delayed blast

    A marked blast that detonates after a 1-3.4 s warning, on a 6-16 s cycle where an interval is listed. The data does not record the blast radius, so the edge is not a safe place to stand.

    Interval
    9 s
    Warning
    2.5 s

    How to handle: Leave the marked area as soon as the warning appears and keep walking until it detonates. Do not stop at the border: without a recorded radius, assume the whole mark is hot.

    Inferred from game data — not yet verified in game
  3. 3 Tether

    In-game text“Zevrim Thornhoof's tether drains you! Get away to break it!”

    A tether links the boss to you and drains you; the game says "the boss's tether drains you! Get away to break it!". The data records a 1.5-1.8 s warning and a 13-18 s cycle.

    Interval
    13 s
    Warning
    1.6 s

    How to handle: Run away from the boss as soon as the tether appears and keep the link stretched until it breaks. Do not cross through the boss to break it.

  4. 4 Summon

    Add wave

    In-game text“Minions, to me!”

    The boss calls in a wave of adds; the game announces it with "Minions, to me!" or "A pack hunts you!". The data records 4-14 adds on a 10-16 s cycle.

    Interval
    14 s

    How to handle: Clear the pack before the next summon lands; at 14 adds a single-target build falls behind. Keep moving so the new adds do not surround you while you finish the last wave.

Phase changes

No health phases recorded for this boss.

How to fight it

Up to three actions, taken from the timing data: shortest warning, shortest interval, then the first new phase action.

  1. 1
    Shortest warning (1.6 s) Tether

    Run away from the boss as soon as the tether appears and keep the link stretched until it breaks. Do not cross through the boss to break it.

  2. 2
    Most frequent (every 5 s) Projectile volley

    Strafe between the gaps instead of backing away, and change direction only after a projectile passes. With a 4.5 s cycle there is no safe standing window.

Suggested build focus

Build tips recorded for this boss's attack types.

  • A movement-speed item or dash makes the gap between volleys much safer.
  • A movement ability is more reliable than last-second sidesteps, especially on the 1 s warnings. Inferred from game data — not yet verified in game
  • A dash is useful for opening distance, but sustained speed matters if the tether lasts.
  • Area damage pays for itself here: one clear per wave beats single-target cleanup.

Based on the site's first-clear class ranking, not zone-specific testing.

Attacks and hazards

Projectile volley

projectile volley
Base interval
5 s
Count
5

Keep room to move and avoid the visible projectile paths.

Delayed blast

delayed blast
Base interval
9 s
Warning time
2.5 s

Leave the marked area and re-enter only after the blast.

Tether

tether
Base interval
13 s
Warning time
1.6 s

Break line and create distance from the tether.

Summon

summon adds
Base interval
14 s
Summons
6

Clear the adds without letting them close the exit.

Mechanics can scale with difficulty, party size and later patches. The values above are stored base client parameters, not measured cast times.

Class loot

Other encounters in Feralas