What it does
Afflicts the 2 healthiest enemies within 30 yd that are not already afflicted: 112 Nature damage over 7 sec, in 7 ticks. Bosses and elites are targeted first.
Quality values
Common
- Total damage: 112
- Targets: 2
- Duration: 7 sec
- Ticks: 7
- Cooldown: 3.5 sec
- Range: 30 yd
Uncommon
- Total damage: 132
- Targets: 2
- Duration: 7 sec
- Ticks: 7
- Cooldown: 3.5 sec
- Range: 30 yd
Rare
- Total damage: 140
- Targets: 2
- Duration: 7 sec
- Ticks: 7
- Cooldown: 3.5 sec
- Range: 30 yd
Epic
- Total damage: 150
- Targets: 2
- Duration: 7 sec
- Ticks: 7
- Cooldown: 3.5 sec
- Range: 30 yd
Legendary
- Total damage: 163
- Targets: 2
- Duration: 7 sec
- Ticks: 7
- Cooldown: 3.5 sec
- Range: 30 yd
Upgrade cards
These are the stats this skill can improve as its quality rises.
- Damage
- Cooldown
- Targets
- Duration