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Hunter · Class pool

Serpent Sting

Total damage 112 · Targets 2 · Duration 7 sec · Ticks 7 · Cooldown 3.5 sec · Range 30 yd

Azeroth Survivors v0.141.0 · Checked 2026-11-05

What it does

Afflicts the 2 healthiest enemies within 30 yd that are not already afflicted: 112 Nature damage over 7 sec, in 7 ticks. Bosses and elites are targeted first.

Quality values

Common
  • Total damage: 112
  • Targets: 2
  • Duration: 7 sec
  • Ticks: 7
  • Cooldown: 3.5 sec
  • Range: 30 yd
Afflicts the 2 healthiest enemies within 30 yd that are not already afflicted: 112 Nature damage over 7 sec, in 7 ticks. Bosses and elites are targeted first.
Uncommon
  • Total damage: 132
  • Targets: 2
  • Duration: 7 sec
  • Ticks: 7
  • Cooldown: 3.5 sec
  • Range: 30 yd
Afflicts the 2 healthiest enemies within 30 yd that are not already afflicted: 132 Nature damage over 7 sec, in 7 ticks. Bosses and elites are targeted first.
Rare
  • Total damage: 140
  • Targets: 2
  • Duration: 7 sec
  • Ticks: 7
  • Cooldown: 3.5 sec
  • Range: 30 yd
Afflicts the 2 healthiest enemies within 30 yd that are not already afflicted: 140 Nature damage over 7 sec, in 7 ticks. Bosses and elites are targeted first.
Epic
  • Total damage: 150
  • Targets: 2
  • Duration: 7 sec
  • Ticks: 7
  • Cooldown: 3.5 sec
  • Range: 30 yd
Afflicts the 2 healthiest enemies within 30 yd that are not already afflicted: 150 Nature damage over 7 sec, in 7 ticks. Bosses and elites are targeted first.
Legendary
  • Total damage: 163
  • Targets: 2
  • Duration: 7 sec
  • Ticks: 7
  • Cooldown: 3.5 sec
  • Range: 30 yd
Afflicts the 2 healthiest enemies within 30 yd that are not already afflicted: 163 Nature damage over 7 sec, in 7 ticks. Bosses and elites are targeted first.

Upgrade cards

These are the stats this skill can improve as its quality rises.

  • Damage
  • Cooldown
  • Targets
  • Duration

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