Rank progression
- 1 Milestone. Permanently summons a Felhunter. Its bites hit 2 enemies, prioritizing bosses and elites, and deal 0.5% more damage per 1% missing enemy health. Consume Magic: Consumes 10% of your highest-ranked DoT's remaining duration, dealing 150% of the consumed damage. Rules out Soul Link. Supremacy: your Doomguard deals 2% more damage to bosses and elites.
- 2 Milestone. Permanently summons a Felhunter. Its bites hit 2 enemies, prioritizing bosses and elites, and deal 1% more damage per 1% missing enemy health. Consume Magic: Consumes 10% of your highest-ranked DoT's remaining duration, dealing 150% of the consumed damage. Rules out Soul Link. Supremacy: your Doomguard deals 4% more damage to bosses and elites.
- 3 Milestone. Permanently summons a Felhunter. Its bites hit 2 enemies, prioritizing bosses and elites, and deal 2% more damage per 1% missing enemy health. Consume Magic: Consumes 10% of your highest-ranked DoT's remaining duration, dealing 150% of the consumed damage. Rules out Soul Link. Supremacy: your Doomguard deals 6% more damage to bosses and elites.
Build rules
- Tree: Demonology
- Tier: 3
- Maximum rank: 3
- Prerequisite: Demonic Familiar
- Exclusive with: Soul Link