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Priest · Class pool

Devouring Plague

Total damage 209 · Targets 3 · Duration 8 sec · Ticks 8 · Cooldown 8.4 sec · Range 28 yd

Azeroth Survivors v0.141.0 · Checked 2026-11-05

What it does

Afflicts the 3 healthiest enemies within 28 yd that are not already afflicted: 209 Shadow damage over 8 sec, in 8 ticks. Bosses and elites are targeted first. Heals you for 30% of the damage dealt.

Quality values

Common
  • Total damage: 209
  • Targets: 3
  • Duration: 8 sec
  • Ticks: 8
  • Cooldown: 8.4 sec
  • Range: 28 yd
Afflicts the 3 healthiest enemies within 28 yd that are not already afflicted: 209 Shadow damage over 8 sec, in 8 ticks. Bosses and elites are targeted first. Heals you for 30% of the damage dealt.
Uncommon
  • Total damage: 246
  • Targets: 3
  • Duration: 8 sec
  • Ticks: 8
  • Cooldown: 8.4 sec
  • Range: 28 yd
Afflicts the 3 healthiest enemies within 28 yd that are not already afflicted: 246 Shadow damage over 8 sec, in 8 ticks. Bosses and elites are targeted first. Heals you for 30% of the damage dealt.
Rare
  • Total damage: 261
  • Targets: 3
  • Duration: 8 sec
  • Ticks: 8
  • Cooldown: 8.4 sec
  • Range: 28 yd
Afflicts the 3 healthiest enemies within 28 yd that are not already afflicted: 261 Shadow damage over 8 sec, in 8 ticks. Bosses and elites are targeted first. Heals you for 30% of the damage dealt.
Epic
  • Total damage: 280
  • Targets: 3
  • Duration: 8 sec
  • Ticks: 8
  • Cooldown: 8.4 sec
  • Range: 28 yd
Afflicts the 3 healthiest enemies within 28 yd that are not already afflicted: 280 Shadow damage over 8 sec, in 8 ticks. Bosses and elites are targeted first. Heals you for 30% of the damage dealt.
Legendary
  • Total damage: 305
  • Targets: 3
  • Duration: 8 sec
  • Ticks: 8
  • Cooldown: 8.4 sec
  • Range: 28 yd
Afflicts the 3 healthiest enemies within 28 yd that are not already afflicted: 305 Shadow damage over 8 sec, in 8 ticks. Bosses and elites are targeted first. Heals you for 30% of the damage dealt.

Upgrade cards

These are the stats this skill can improve as its quality rises.

  • Damage
  • Cooldown
  • Targets
  • Duration

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