What it does
Your spells have a 12% chance to turn the enemy they hit into a sheep, at most one every 3 sec and 3 at once. Bosses and guardians are immune. A sheep wanders harmlessly for 10 sec, and the next hit on it pops it in an arcane burst of 15% of its maximum health, up to 161, on every enemy within 7 yd.
Quality values
Common
- Damage cap: 161
- Trigger chance: 12%
- Trigger interval: 3 sec
- Duration: 10 sec
- Radius: 7 yd
Uncommon
- Damage cap: 190
- Trigger chance: 12%
- Trigger interval: 3 sec
- Duration: 10 sec
- Radius: 7 yd
Rare
- Damage cap: 201
- Trigger chance: 12%
- Trigger interval: 3 sec
- Duration: 10 sec
- Radius: 7 yd
Epic
- Damage cap: 216
- Trigger chance: 12%
- Trigger interval: 3 sec
- Duration: 10 sec
- Radius: 7 yd
Legendary
- Damage cap: 235
- Trigger chance: 12%
- Trigger interval: 3 sec
- Duration: 10 sec
- Radius: 7 yd
Upgrade cards
These are the stats this skill can improve as its quality rises.
- Damage
- Area