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Druid · Class pool

Insect Swarm

Total damage 135 · Targets 3 · Duration 8 sec · Ticks 8 · Cooldown 3.5 sec · Range 28 yd

Azeroth Survivors v0.141.0 · Checked 2026-11-05

What it does

Afflicts the 3 healthiest enemies within 28 yd that are not already afflicted: 135 Nature damage over 8 sec, in 8 ticks. Bosses and elites are targeted first. Enemies hit deal 15% less damage for 12 sec.

Quality values

Common
  • Total damage: 135
  • Targets: 3
  • Duration: 8 sec
  • Ticks: 8
  • Cooldown: 3.5 sec
  • Range: 28 yd
Afflicts the 3 healthiest enemies within 28 yd that are not already afflicted: 135 Nature damage over 8 sec, in 8 ticks. Bosses and elites are targeted first. Enemies hit deal 15% less damage for 12 sec.
Uncommon
  • Total damage: 160
  • Targets: 3
  • Duration: 8 sec
  • Ticks: 8
  • Cooldown: 3.5 sec
  • Range: 28 yd
Afflicts the 3 healthiest enemies within 28 yd that are not already afflicted: 160 Nature damage over 8 sec, in 8 ticks. Bosses and elites are targeted first. Enemies hit deal 15% less damage for 12 sec.
Rare
  • Total damage: 169
  • Targets: 3
  • Duration: 8 sec
  • Ticks: 8
  • Cooldown: 3.5 sec
  • Range: 28 yd
Afflicts the 3 healthiest enemies within 28 yd that are not already afflicted: 169 Nature damage over 8 sec, in 8 ticks. Bosses and elites are targeted first. Enemies hit deal 15% less damage for 12 sec.
Epic
  • Total damage: 181
  • Targets: 3
  • Duration: 8 sec
  • Ticks: 8
  • Cooldown: 3.5 sec
  • Range: 28 yd
Afflicts the 3 healthiest enemies within 28 yd that are not already afflicted: 181 Nature damage over 8 sec, in 8 ticks. Bosses and elites are targeted first. Enemies hit deal 15% less damage for 12 sec.
Legendary
  • Total damage: 197
  • Targets: 3
  • Duration: 8 sec
  • Ticks: 8
  • Cooldown: 3.5 sec
  • Range: 28 yd
Afflicts the 3 healthiest enemies within 28 yd that are not already afflicted: 197 Nature damage over 8 sec, in 8 ticks. Bosses and elites are targeted first. Enemies hit deal 15% less damage for 12 sec.

Upgrade cards

These are the stats this skill can improve as its quality rises.

  • Damage
  • Cooldown
  • Targets
  • Duration

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